UTF-32 stands for Unicode Transformation Format in 32 bits. It is a protocol to encode Unicode code points that uses exactly 32 bits per Unicode code point (but a number of leading bits must be zero as there are fewer than 221 Unicode code points). UTF-32 is a fixed-length encoding, in contrast to all other Unicode transformation formats, which are variable-length encodings. Each 32-bit value in UTF-32 represents one Unicode code point and is exactly equal to that code point's numerical value.

The main advantage of UTF-32 is that the Unicode code points are directly indexed. Finding the Nth code point in a sequence of code points is a constant time operation. In contrast, a variable-length code requires sequential access to find the Nth code point in a sequence. This makes UTF-32 a simple replacement in code that uses integers that are incremented by one to examine each location in a string, as was commonly done for ASCII.

The main disadvantage of UTF-32 is that it is space-inefficient, using four bytes per code point. Characters beyond the BMP are relatively rare in most texts, and can typically be ignored for sizing estimates. This makes UTF-32 close to twice the size of UTF-16. It can be up to four times the size of UTF-8 depending on how many of the characters are in the ASCII subset.


The original ISO 10646 standard defines a 32-bit encoding form called UCS-4, in which each code point in the RFC 3629 to match the constraints of the UTF-16 encoding: explicitly prohibiting code points greater than U+10FFFF (and also the high and low surrogates U+D800 through U+DFFF). This limited subset defines UTF-32.[1][2] Although the ISO standard had (as of 1998 in Unicode 2.1) "reserved for private use" 0xE00000 to 0xFFFFFF, and 0x60000000 to 0x7FFFFFFF[3] these areas were removed in later versions. Because the Principles and Procedures document of ISO/IEC JTC 1/SC 2 Working Group 2 states that all future assignments of code points will be constrained to the Unicode range, UTF-32 will be able to represent all UCS code points and UTF-32 and UCS-4 are identical.

Other Languages
български: UTF-32
čeština: UTF-32
Deutsch: UTF-32
français: UTF-32
한국어: UTF-32
hrvatski: UTF-32
italiano: UTF-32
עברית: UTF-32
magyar: UTF-32/UCS-4
日本語: UTF-32
polski: UTF-32/UCS-4
português: UTF-32/UCS-4
русский: UTF-32
svenska: UTF-32
中文: UTF-32