Sonic the Hedgehog 3

  • sonic the hedgehog 3
    sonic3-box-us-225.jpg
    north american cover art
    developer(s)sega technical institute
    publisher(s)sega
    director(s)hirokazu yasuhara
    producer(s)yuji naka
    designer(s)
    • hirokazu yasuhara
    • hisayoshi yoshida
    • takashi iizuka
    programmer(s)
    • yuji naka
    • hiroshi nikaidoh
    • masanobu yamamoto
    artist(s)
    • takashi yuda
    • satoshi yokokawa
    composer(s)
    seriessonic the hedgehog
    platform(s)sega genesis, windows
    releasesega genesis
    • na: february 2, 1994
    • pal: february 24, 1994
    • jp: may 27, 1994
    windows
    • jp: february 14, 1997
    • ww: 1997
    genre(s)platform game
    mode(s)single-player, multiplayer

    sonic the hedgehog 3[a] is a 1994 platform game developed and published by sega. it is part of the sonic the hedgehog series and follows sonic the hedgehog 2 (1992). after doctor robotnik's spaceship, the death egg, crash-lands on a mysterious floating island, sonic and tails attempt to retrieve the chaos emeralds to stop it from relaunching. sonic 3 introduces knuckles the echidna, the island guardian, who lays traps for sonic and tails. gameplay is similar to previous entries, with players traversing side-scrolling levels at high speeds while collecting rings and defeating enemies.

    development began in january 1993, shortly after the release of sonic 2. it was initially developed as an isometric game similar to sonic 3d blast (1996), but became a conventional 2d platformer due to time constraints. sonic 3's production took place simultaneously with sonic & knuckles; they were developed as a single game until time constraints and cartridge costs forced the developers to split it. the sonic 3 cartridge can be attached to an adapter on the sonic & knuckles cartridge, creating a combined game, sonic 3 & knuckles. pop musician michael jackson reportedly composed portions of the soundtrack, but left the project and went uncredited.

    sonic 3 was released for the sega genesis in north america and europe in february 1994, and in japan the following may. as with its predecessors, it was a critical and commercial success, with critics seeing it as an improvement over previous installments. it sold over one million copies in the united states, making it one of the bestselling genesis games. alongside sonic & knuckles, a windows port was released with the sonic & knuckles collection (1997). the game has also been rereleased via emulation and compilations for various platforms, including sonic mega collection (2002) and sonic's ultimate genesis collection (2009).

  • gameplay
  • plot
  • development
  • release
  • reception
  • legacy
  • notes
  • references
  • external links

Sonic the Hedgehog 3
Sonic3-box-us-225.jpg
North American cover art
Developer(s)Sega Technical Institute
Publisher(s)Sega
Director(s)Hirokazu Yasuhara
Producer(s)Yuji Naka
Designer(s)
Programmer(s)
  • Yuji Naka
  • Hiroshi Nikaidoh
  • Masanobu Yamamoto
Artist(s)
  • Takashi Yuda
  • Satoshi Yokokawa
Composer(s)
SeriesSonic the Hedgehog
Platform(s)Sega Genesis, Windows
ReleaseSega Genesis
  • NA: February 2, 1994
  • PAL: February 24, 1994
  • JP: May 27, 1994
Windows
  • JP: February 14, 1997
  • WW: 1997
Genre(s)Platform game
Mode(s)Single-player, multiplayer

Sonic the Hedgehog 3[a] is a 1994 platform game developed and published by Sega. It is part of the Sonic the Hedgehog series and follows Sonic the Hedgehog 2 (1992). After Doctor Robotnik's spaceship, the Death Egg, crash-lands on a mysterious floating island, Sonic and Tails attempt to retrieve the Chaos Emeralds to stop it from relaunching. Sonic 3 introduces Knuckles the Echidna, the island guardian, who lays traps for Sonic and Tails. Gameplay is similar to previous entries, with players traversing side-scrolling levels at high speeds while collecting rings and defeating enemies.

Development began in January 1993, shortly after the release of Sonic 2. It was initially developed as an isometric game similar to Sonic 3D Blast (1996), but became a conventional 2D platformer due to time constraints. Sonic 3's production took place simultaneously with Sonic & Knuckles; they were developed as a single game until time constraints and cartridge costs forced the developers to split it. The Sonic 3 cartridge can be attached to an adapter on the Sonic & Knuckles cartridge, creating a combined game, Sonic 3 & Knuckles. Pop musician Michael Jackson reportedly composed portions of the soundtrack, but left the project and went uncredited.

Sonic 3 was released for the Sega Genesis in North America and Europe in February 1994, and in Japan the following May. As with its predecessors, it was a critical and commercial success, with critics seeing it as an improvement over previous installments. It sold over one million copies in the United States, making it one of the bestselling Genesis games. Alongside Sonic & Knuckles, a Windows port was released with the Sonic & Knuckles Collection (1997). The game has also been rereleased via emulation and compilations for various platforms, including Sonic Mega Collection (2002) and Sonic's Ultimate Genesis Collection (2009).

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