Final Fantasy Brave Exvius

Final Fantasy: Brave Exvius
Final Fantasy Brave Exvius Logo.jpg
Publisher(s)Square Enix
Director(s)Eiji Takahashi
Producer(s)Kei Hirono, Hiroki Fujimoto
Writer(s)Yukinori Kitajima, Nanako Saito
Composer(s)Noriyasu Agematsu
SeriesFinal Fantasy
Platform(s)iOS, Android, Amazon Fire
  • JP: October 22, 2015
  • WW: June 30, 2016
Genre(s)Role-playing game

Final Fantasy Brave Exvius is a free-to-play role-playing game developed by Alim[1] and published by Square Enix for iOS, Android and Amazon Fire devices. A spin-off of the Final Fantasy series, the game marks as the first collaborative effort between Square-Enix and Alim. As of August 2019, the app had been downloaded over 40 million times worldwide. A tactical RPG spin-off titled War of the Visions: Final Fantasy Brave Exvius was announced to be released in Japan on November 14, 2019, with a global release to follow.


Brave Exvius is designed as a turn-based role-playing game, combining elements from the Final Fantasy series with those of previous Alim game, Brave Frontier. Similar to Brave Frontier, the battle system consists of a simplified interface where players can command their characters to attack by touching the character's corresponding attack button, and special attacks or items can be used by swiping the button and choosing the desired command.

The game also uses elements from the Final Fantasy series such as magic spells, character-specific limit breaks, and the summoning of creatures (known as 'Espers').

Characters are presented in a pixel art style.[2] As part of the game's gacha system, players can summon characters from past Final Fantasy and Brave Frontier titles. The rarity of summons range from 1 to 5 stars, with 5 star summons(only 5 star base) able to be upgraded to 6 and 7 stars. Players can then use those characters to build custom parties of five units. They can also recruit an additional sixth unit from other players. Through collaboration events, players have also been able to summon characters from other Square Enix titles such as Tomb Raider, Kingdom Hearts and Secret of Mana as well as multiple forms of Ariana Grande[3] and Katy Perry[4].

Players advance through a series of stages until they encounter and defeat the end boss, during which time they gain experience points, crafting materials and money.

The game also features 'exploration' stages (a new addition compared to Brave Frontier), during which players are able to freely explore towns and other areas in a classic RPG style via touch control, interacting with characters, visiting shops, obtaining quests, looking for resources and fighting enemies in random encounters (during which, the interface is the same as regular battle stages).[5] Hidden within the some exploration areas is the character known as the 'Fat Chocobo', who sells rare, exclusive items in exchange for a specific resource, known as 'star quartz'.

An arena mode is also available, allowing players to compete against the teams of other players.

The game also features various limited time events, whereby new stages and exploration areas are available for a limited duration.

Energy is a resource which players require in order to begin most stages. It re-charges in real-time, even when the game is closed. New players begin the game with a maximum energy level of 10, but gain more capacity as they complete stages and increase their 'player rank'.


The main way to access the story and lore of Brave Exvius is via the world map. In the world map, there are multiple continents, which correspond with the game's story arcs. To play, or continue with the story, the player must complete each continent to unlock a new continent. New continents are added to the game with periodic releases, as the story is expanded.

Within each continent, there is a path of towns and landmarks, and within the landmarks there are multiple levels, each with their own objectives.


In the game, there are 8 elements: fire, ice, water, lightning, earth, wind, light, and dark. Each element counters another; for example, ice is weak against fire, but effective against wind, whereas wind would be effective against earth.

Elements are important because most in-game enemies have specific elemental weaknesses (e.g. most monsters in the colder region of the world are weak to fire, mechanical enemies are often weak to lightning).


A key gameplay mechanic carried over from other Final Fantasy titles is that of 'Espers' (also known by other names, such as 'Summons' in other Final Fantasy games). Espers are powerful creatures that can be found in the game's world and, once defeated in battle, equipped to the player's units. Equipping an Esper will grant units new statistics and abilities to use in battle, and also allows that Esper to be evoked directly during combat.

As with other units, Espers can be increased in level to gain improved attributes and new abilities.


Chaining the timing of attacks between characters in a party to do multiple hits in succession is a method for increasing damage dealt during battle. There are three types of chaining in the game:

  • A normal chain is made only by simple attacks. Chains of up to roughly 200 can be achieved in a combo.
  • An elemental chain happens when attacks of a single element are used in succession. There can be up to 10 chains in a combo. When an element is chained, it can add extra damage in the form of element used.
  • A spark chain is the most powerful chain, and has a max combo limit of 6. Spark chaining will happen during hits that are entirely in sync with each other.